Google ‘Flutter’ Will Make the Difference in the Mobile App Development Space
The Google ‘Flutter’
If you have read how an app is developed before, you will find that the developer must do three things:
- First, they must create the design and its accompanying mockups.
- Next, they would have to use programming languages and suitable frameworks to create a native application.
- And lastly, once the app has been tested quite a lot of times, then the app is ready for release.
The second part of the process in mobile app development is usually something that divides a lot of developers. You see, different app developers want to be able to create applications for the two competing mobile operating systems: The Android and the iOS.
However, because of the programming languages and different frameworks that one must use, it is virtually impossible to create both native Android applications and native iOS apps.
Look, I’ve finished the basic course for Java, one of the programming languages used in creating Android applications and I have to tell you that it is quite extensive. You would literally need years of education to cover the entire spectrum of programming languages needed to create native applications for both operating systems (not to mention that you have to code for them separately).
As if that is not a struggle enough, you have to also use specific frameworks that only works on only one platform.
For instance, you need to use Google’s Android SDK to create mobile applications specifically for that operating system. You cannot use such for the creation of iOS apps, unfortunately.
Google Introduces ‘Flutter’
Given the current limitations of creating native applications, Google, one of the tech industry giants, has created a framework that promises to allow developers to create platform-agnostic applications with ease.
Enter Flutter. Flutter is actually a framework that is based on Google’s own Dart programming language. If you haven’t heard of it, there’s a good reason since the said language was only limited to Google employees and nowhere else.
Anyway, Flutter is pretty much the complete toolbox that allows developers infinite power when it comes to creating mobile applications that work natively on both mobile operating systems.
It has a rendering engine that is based on the Skia Graphics Library. For those of you who do not know, the said library is also used in Google Chrome to draw the pixels on the screen.
There is also news that Flutter will be used in the upcoming Fuchsia OS as well, which means that it has amazing support since the vast majority of the company’s highly-skilled and very talented developers are on board this project.
Another amazing feature that a lot of developers will surely love is the inclusion of what is known as the Stateful Hot Reload. This feature essentially allows developers to preview changes in the code in real time. You can implement features, change some aesthetics, and all of that can be seen while you’re doing them!
Nothing can beat the performance of a native app, but at this time, it is still impossible to code a native app together if you want to create something that will work on both Android or iOS. However, things will change in the near future, especially when Flutter is finally introduced to the public.